
Dear readers, tonight with us is a young boy with a special magical gift and a travelling assassin. They are here top talk about their world, and what happens when ancient seals begin to crack.
Tell us a little about where you grew up.
Weylin: Fenward. A river village where nothing ever changed, or so it seemed. My earliest memories are of chasing fish through the reeds, listening to my mother’s voice carry over the water. It was safe, small, a place where people expected you to stay and grow old in the same patch of earth. I would have been content with that once. But now the seals are breaking, one by one, and Fenward has become a memory instead of a destiny. The world is demanding more of me than I ever thought possible.
Asurei: I didn’t grow up anywhere worth remembering. My childhood was an apprenticeship to hunger. Streets teach you quickly who you are, or who you’ll have to become to survive. I became sharp. I became fast. And eventually, I became a Ghostblade. The Order of the Ghostblade forged me into what I am: an assassin who steps out of shadow when a name is given. My past is smoke. My present is steel.
Did you have any favourite toys as a child?
Weylin: A carved top, rough and unsteady, made by my father before he died. It never spun straight, always wobbling across the floor, but I loved it. I used to think if I could just make it balance, I could fix everything that had gone wrong, bring him back, stop the grief from swallowing us. Looking back, I suppose that was the first time I believed broken things could be mended. That belief is what carries me now.
Asurei: Toys are for children who have time to play. I didn’t. But I did learn early that people can be bent and broken like wood or glass. Fear was my toy, manipulation my game. The first time I discovered I could make someone dance to my tune, it was intoxicating. But if you press me for a softer answer… once, long ago, I had a ribbon, pale as moonlight. It was torn from me, like everything else. I still remember how it felt between my fingers.
What do you do now?
Weylin: I walk the world, whether I wish to or not, because the seals are breaking and something old and vengeful is stirring beneath the earth. The words I carry, the stones that answer me, they’re part of it. I didn’t ask for this burden, but if I don’t stand in the breach, who will? Fenward no longer needs me; the world does. And so I go on.
Asurei: I kill when the First Flame commands. A name is spoken, and I make sure the voice that spoke it is never silenced, or that the name belongs to a corpse. I am a Ghostblade, feared because I never miss. But sometimes, in the quiet after a mission, I wonder what I might be if I wasn’t only a weapon. Redemption is a dangerous thought for someone like me, but it lingers, like a shadow that refuses to leave.
What can you tell us about your latest adventure?
Weylin: I’ve walked roads I never imagined, met people who carry more secrets than smiles, and learned that magic listens, but not always kindly. The seals are breaking, and with each crack, something terrible strains against its bonds. I don’t know if I can stop it, but I know I have to try. That’s the shape of my adventure: stepping forward even when I’m not certain my feet will find solid ground.
Asurei: Adventure? Don’t insult me. What I’ve lived is blood, betrayal, and shadow. I’ve taken lives and unmade kingdoms in silence, and the world calls it ‘necessary.’ But I’m beginning to see that perhaps necessity is only another word for chains. Maybe that’s what this journey is teaching me, that I’ve been bound all along, and the knife at my belt can’t cut the ties that matter most.









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